If your shader cache isn't building or loading correctly, check the following:
Yuzu performs better with for shader caching. Vulkan handles asynchronous compilation more gracefully. If you are using OpenGL, do not be surprised by persistent stutter. Work: Switch to Vulkan in Yuzu’s graphics settings.
This enables saving the compiled shaders to your hard drive. Always keep this on. If off, you will have to re-compile every shader every time you open the game. yuzu shader cache work
Fine-tuning Yuzu’s graphics settings can further reduce stutter:
If a game updates, or if the developers change how Yuzu handles shader logic in a new emulator update, the old cached files become invalid. If the cache isn't handled correctly, you end up with graphical glitches—missing textures, weird colors, or crashes. If your shader cache isn't building or loading
using 7-Zip, WinRAR, or your preferred tool.
Yuzu can pre-calculate shaders during the loading screen, which reduces in-game stuttering, though it can make loading times longer. Work: Switch to Vulkan in Yuzu’s graphics settings
Yuzu manages shaders in two distinct phases to balance performance and visual fidelity: 1. The Transferable Pipeline Cache (The "Cache File")