Op Player Kick Ban Panel Gui Script Fe Ki Better πŸ†• Trusted

-- Place this inside ServerScriptService -> Script local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") -- CONFIGURATION: Add the UserIds of authorized admins here local AdminUserIds = [12345678] = true, -- Replace with your Roblox UserId [87654321] = true, -- Replace with a co-owner's UserId -- Create a secure RemoteEvent for communication local AdminRemote = Instance.new("RemoteEvent") AdminRemote.Name = "AdminPanelRemote" AdminRemote.Parent = ReplicatedStorage -- Server-side security check function local function isAdmin(player) return AdminUserIds[player.UserId] or player.UserId == game.CreatorId end -- Listen for actions sent from the Client GUI AdminRemote.OnServerEvent:Connect(function(sender, targetPlayerName, actionType, reason) -- Crucial Security Check: Block non-admins from exploiting the remote if not isAdmin(sender) then warn(sender.Name .. " attempted to use the admin panel without permission!") return end -- Find the target player in the server local targetPlayer = Players:FindFirstChild(targetPlayerName) if not targetPlayer then warn("Target player not found.") return end -- Prevent admins from accidentally banning or kicking themselves or the game owner if targetPlayer.UserId == game.CreatorId and sender.UserId ~= game.CreatorId then warn("Cannot perform moderation actions on the game owner.") return end -- Default reason if none provided reason = reason or "No reason specified by administrator." -- Execute the requested action if actionType == "Kick" then targetPlayer:Kick("\n[Admin Panel Alert]\nYou have been kicked.\nReason: " .. reason) print(targetPlayerName .. " was successfully kicked by " .. sender.Name) elseif actionType == "Ban" then -- Standard Kick/Ban implementation (For permanent DataStore bans, integrate a DataStore here) targetPlayer:Kick("\n[Admin Panel Alert]\nYou have been PERMANENTLY BANNED.\nReason: " .. reason) print(targetPlayerName .. " was permanently banned by " .. sender.Name) elseif actionType == "Kill" then local character = targetPlayer.Character if character and character:FindFirstChildOfClass("Humanoid") then character:FindFirstChildOfClass("Humanoid").Health = 0 print(targetPlayerName .. " was killed by " .. sender.Name) end end end) Use code with caution. Step 2: Creating the Client GUI Component

The Ultimate Roblox Admin Panel Guide: Scripting an OP Player Kick/Ban GUI with FE Compatibility

Worse, if a developer tries to bypass this restriction by making a poorly secured remote event that listens to the client blindly, exploiters can hijack it. An exploiter could open their own cheat executor and ban every player in the server, including the game creator. Architecture of a Secure Moderation Panel op player kick ban panel gui script fe ki better

Never trust the strings sent by the client. The server script should sanitize text lengths using string.sub(reason, 1, 200) to prevent exploiters from flooding data stores with massive strings.

-- LocalPanelController.lua (Place inside your Custom ScreenGui Panel) local ReplicatedStorage = game:GetService("ReplicatedStorage") local AdminEvent = ReplicatedStorage:WaitForChild("AdminPanelEvent") -- Visual Element References (Adjust names based on your GUI design) local mainFrame = script.Parent local targetTextBox = mainFrame:WaitForChild("TargetInput") -- TextBox for Player Name local reasonTextBox = mainFrame:WaitForChild("ReasonInput") -- TextBox for Reason local kickButton = mainFrame:WaitForChild("KickBtn") local banButton = mainFrame:WaitForChild("BanBtn") -- Handle Kick Button Click kickButton.MouseButton1Click:Connect(function() local targetName = targetTextBox.Text local reason = reasonTextBox.Text if targetName ~= "" then AdminEvent:FireServer("Kick", targetName, reason) end end) -- Handle Ban Button Click banButton.MouseButton1Click:Connect(function() local targetName = targetTextBox.Text local reason = reasonTextBox.Text if targetName ~= "" then AdminEvent:FireServer("Ban", targetName, reason) end end) Use code with caution. Key Rules for Custom GUI Administration -- Place this inside ServerScriptService -> Script local

In this context, it means highly efficient, feature-rich, and difficult for exploiters to bypass.

Roblox's security enforcement system. Actions taken on the client (GUI) must safely communicate with the server via RemoteEvents, or the action will only appear on the moderator's screen and fail to affect the target player. Direct Comparison: Text Commands vs. GUI Admin Panels Text-Based Admin (e.g., HD Admin) GUI Admin Panels (Custom Panels) Speed of Execution Slower (requires typing full names/commands) Fast (click-to-action buttons) User Friendliness Harder for new moderators to memorize Extremely Intuitive visual layout Mobile Compatibility Difficult to type quickly on mobile keyboards Excellent (tappable buttons) Screen Real Estate Minimal (hidden until chat is opened) Moderate (requires a toggle/minimize button) The Secure FE Kick/Ban System Architecture " was successfully kicked by "

It was FE-proof because the ban logic lived entirely on the server. The GUI was just a pretty trigger.