How To Convert Jar To — Mcaddon
| Java Mod Feature | Bedrock Equivalent | |----------------|--------------------| | Custom block (e.g., furnace-like) | block.json + minecraft:custom_components | | New mob AI | Entity Behavior Tree ( .json ) | | Custom recipe | recipes/ folder with recipe JSONs | | New item | item.json + texture reference | | Event handling | Animation Controllers & Scripting (JavaScript via Script API) |
The addon.json file must be in the root of your zipped folder. Here's a simple example:
If your goal is to convert a resource pack (textures and models) without any behaviour logic, PackConverter is the quickest route. For server operators using Geyser to allow Java and Bedrock clients to play together, Rainbow can create mappings so that custom items display correctly on Bedrock clients. how to convert jar to mcaddon
Recreate the mod as a Bedrock add-on (recommended)
Right-click and choose (or use 7-Zip to create a .zip archive). | Java Mod Feature | Bedrock Equivalent |
Look for these key folders inside:
: Controls how things look.
Example toolchain:
