Hollow Knight 1031 Upd Extra Quality
Fixed an issue where players could become stuck behind a gate in Greenpath, a vital area early in the game, preventing softlocks.
The was one of these vital early patches, released in May 2017 shortly after the initial launch to address critical feedback and technical hitches that arose as thousands of players began their descent into Hallownest. What Was the Hollow Knight 1031 Update?
And somewhere in the game's code—line 1031—a single note:
Beyond fixing combat hitboxes, the update optimized the user interface and game tracking accuracy to satisfy the speedrunning community. hollow knight 1031 upd
: Enhanced compatibility for various gamepads was a major part of this version, ensuring a smoother experience for PC players using non-standard controllers.
Certain structural gates locked down permanently if a scene transition errored out.
Balancing
Magic orbs cast by Soul Twisters got permanently stuck in mid-air, remaining active hazards.
: The game is "unashamedly hard". It adopts Souls-like mechanics, such as losing your currency upon death and having to defeat your own "shade" to recover it. Atmosphere & Technical Polish Hollow Knight Review
Players frequently encountered an input bug where a double-jump triggered instead of a normal jump, resulting in a slow, floaty vertical movement. Version 1.0.3.1 resolved this input buffer conflict, restoring the precision required for tight platforming. Fixed an issue where players could become stuck
: A recurring bug allowed the homing energy orbs fired by Soul Twisters in the Sanctum to freeze mid-air permanently. This created passive environmental hazards that congested combat spaces. The patch successfully implemented a cleanup routine for lingering spell objects.
Projectiles have a hard expiration timer to prevent infinite looping. Progression Balance Adjustments