| XTC Discography |
| Revision 5.83s (26 July 2025) |
This discography copyright © 1988-2025 by John Relph.
Contents:
- Summary
- A concise list of everything ever released.
- Recent Updates
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- A short list of recent updates.
- Albums
- Regular XTC album releases.
- Singles and EPs
- Regular XTC singles and EPs.
- Collections, Retrospectives and More
- Collections of album and non-album tracks.
- Promotional Releases and Giveaways
- Radio station and record store stuff that collectors love.
- Interviews and Radio Shows
- For radio broadcast only.
- Unauthorized Releases
- Bootlegs, pirates, and counterfeits.
- The Dukes of Stratosphear
- The psychedelic alter-egos.
- Other Extracurricular and Solo Activity
- Solo works and releases in disguise with diamonds.
- Guest Appearances and Collaborations with Other Artists
- From cameos to co-writing.
- Compilations of Various Artists
- XTC: one-hit wonders.
- Rumoured and Future Releases
- I can neither confirm nor deny.
- The Fine Print
- Copyright and key to abbreviations.
This discography compiled, edited, and formatted by John Relph. Much information has come from the wonderful Wonderland XTC discography compiled by Shigemasa Fujimoto (Thanks!). Some information was also found in and/or verified by Brad Nelson's (Bremerton, Washington) XTC Discography.
I am indebted to the maintainers of these other discographies for additional information:
Dave Gregory (Mark Strijbos and Debie Edmonds)
The Big Dish (Simon Young)
Clark Datchler (John Berge)
Louis Philippe (Mr. Sunshine)
Dr. Demento (Jeff Morris)
Hüsker Dü (Paul Hilcoff)
Discogs (you and me)
Thanks go out to these additional contributors:
Sebastián Adúriz, Stephen Arthur, Klaus Bergmaier, Todd Bernhardt, Philippe Bihan, Fredrik Björklund, Allan Blackman, Patrick Bourcier, Barry Brooks, Jean-Christophe Brouchard, David Brown, Chris Browning, Stephen Bruun, Darryl W. Bullock, Justin Bur, Giancarlo Cairella, James Robert Campbell, Justin Campbell, Pedro Cardoso, Damon Z Cassell, Alberto M. Castagna, Jean-Philippe Cimetière, Chris Clark, William Alan Cohen, Britt Conley, Doug Coster, Al Crawford, Paul Culnane, Ian Dahlberg, Michael Dallin, Gary L Dare, David Datta, Adam Davies, Duane Day, Stefano De Astis, André de Koning, Simon Deane, Marcus Deininger, Tom Demi, Kevin Denley, Chris Dodge, Morgan Dodge, Chris Donnell, Charlie Dontsurf, François Drouin, Jon Drukman, Johan Ekdahl, Charles Eltham, Remco Engels, Stewart Evans, John C Falstaff, Mark Fisher, Peter Fitzpatrick, Martin Fopp, Dave Franson, Mitch Friedman, Martin Fuchs, A. J. Fuller, André Garneau, Greg Gillette, George Gimarc, Giovanni Giusti, David Glazener, Mark Glickman, Mike Godfrey, Marshall Gooch, Ben Gott, John Greaves, Robert Hawes, Jude Hayden, Scott Haefner, Reinhard zur Heiden, Phil Hetherington, Paul Hosken, Toby Howard, Bill Humphries, Johan Huysse, James Isaacs, Naoyuki Isogai, Joe Jarrett, Shane Johns, Owen Keenan, Tom Keekley, Howard Kramer, Augie Krater, Philip Kret, Jacqueline Kroft, Marcus Kuley, Mark LaForge, Kai Lassfolk, Matthew Last, Dom Lawson, Peter E. Lee, Steve Levenstein, Björn Levidow, Christer Liljegren, Thomas R Loden, Holger Löschner, Peter Luetjens, Joe Lynn, Delia M., J. D. Mack, Claudio Maggiora, Emmanuel Marin, Don Marks, Marc Matsumoto, Yoshi Matsumoto, Niels P. Mayer, Scott A. C. McIntyre, Gary Milliken, Derek Miner, Pål Kristian Molin, Martin Monkman, Bill Moxim, Rolf Muckel, Brad Nelson, Lazlo Nibble, Gary Nicholson, Pär Nilsson, Gez Norris, Todd Oberly, Jefferson Ogata, Marc Padovani, Barry Parris, Mike Paulsen, David A. Pearlman, Richard Pedretti-Allen, Joe Perez, Barbara Petersen, Dan Phipps, John J. Pinto, Joe Radespiel, Martin van Rappard, Robert R Reall, Melissa Reaves, Joachim Reinbold, Ola Rinta-Koski, Dougie Robb, Paul Pledge Rodgers, Michael Rose, Jon Rosenberger, Ira Rosenblatt, Shawn Rusaw, Mark Rushton, Egidio Sabbadini, Annie Sattler, Steve Schechter, Timothy M. Schreyer, Erich Sellheim, Steven L. Sheffield, Tetsuya Shimizu, Hisaaki Shintaku, Jim Siedliski, Chris Sine, Dean Skilton, Christopher Slye, Frédéric Solans, Ian C Stewart, Bill Stow, Ken Strayhorn Jr., Mark Strijbos, Jeffrey Thomas, Jon Thomas, Robert C Thurston, Patrick Trudel, Adam Tyner, T P Uschanov, Maurits Verhoeff, Tim "Zastai" Van Holder, Jonas Wårstad, Duncan Watson, Jeff White, Bill Wikstrom, Wes Wilson, Kim E. Williams, David Wood, Paulo X, David Yazbek, Brett Young, Takada Yuichi, Jim Zittel.
Note: This document is available as both a multi-part document (more appropriate for web surfing), and a single document (suitable for printing). A plain text version is also available. A concise XTC discography (more of an overview) is also available. Recent changes to this document are indicated by type, are listed in the Recent Updates section of the Summary, are available in unified diff format, and are also available as an RSS feed.
Unlike standard text editors that complete a single variable name, Codex analyzes the entire context of your file.
The protocol solved this by embedding "smart contracts" directly into the document metadata. Every time a Codexini document is opened, it pings its linked sources to verify their existence. If a source is gone, the AI agent built into the document attempts to retrieve a cached version or suggests an alternative source.
The most common reason players hunt down the codex.ini file is to fix a game that boots in the wrong language. If your game is trapped in a language you do not speak, follow these direct actions to fix it: codexini
When evaluating documentation strategies, engineering teams frequently choose between all-encompassing public standards and localized, high-velocity guidelines. Traditional Style Guides (e.g., Google, Airbnb) Codexini Architecture Global language rules and generalized best practices. Project-specific architecture and team workflows. Document Length Dozens of pages; exhaustive and encyclopedic. Single-screen scannable; modular and compact. Onboarding Friction High; requires deep reading and memorization. Low; acts as an instant cheat-sheet for new hires. Automation Link Loose; requires manual translation to local linters. Direct; code-style rules map 1:1 with repository configs. Maintenance Cost Static; rarely updated by the local engineering team. Dynamic; evolves seamlessly via standard Pull Requests. 🛠️ Step-by-Step Guide to Implementing a Codexini
Because API emulators hook into a game's executable to redirect network data locally, aggressive real-time security scanners (like Windows Defender) often misinterpret the accompanying files as a threat. The antivirus software may quarantine or delete the .ini or its associated .dll file, breaking the game pipeline. Unlike standard text editors that complete a single
(Note: "Codexini" sounds like a mix of "Codex" and the earlier GPT-3 paper title, "Language Models are Few-Shot Learners," or perhaps a simple typo. There is no major paper strictly titled "Codexini," but the Codex paper is the seminal work in this domain).
Despite its small file size, this single file plays a massive role in how a game initializes, tracks player progress, and communicates with background software systems. Whether you are troubleshooting a launch failure or trying to customize your offline gaming environment, understanding the mechanics of this configuration script is highly beneficial. What Exactly is a .ini File? If a source is gone, the AI agent
Universal bridge for the industry's top terminal-based models. Native macOS package (via Homebrew) Designed to access local system audio routing directly. Technical Architecture and Privacy Model
The key difference is . A database waits for you to ask a question. A Codexini proactively suggests questions you didn't know you should ask.
To understand , we must first break down its name. The term is a hybrid of the Latin Codex (a bound book, as distinct from a scroll) and the suffix -ini , which often implies a "collective" or "diminutive family" in Romance languages. In modern tech slang, the suffix has also been associated with small, modular networks (as seen in "container" technologies).
: Runs globally as a background utility, ensuring you don't have to constantly switch windows between your IDE, your terminal, and your browser. Key Features of Codexini Aura
Go back to Chalkhills.
Revision 5.83s (26 July 2025)